Let me just say this as blatantly as possible: I hate ice. I hate ice maps. I hate ice maps with a kind of burning passion that would melt the ice to trickles of sad-looking uninspired mapmaking badness if it could manifest in pixel form, and this map right here embodies everything I hate about ice. It’s an neat trick: if you make an otherwise terrible, boring, map that would be easily solved in about 3 planks and a box, you can easily upgrade your map to P8 by replacing some normal ground with ice! Isn’t it great? Granted, even with the silly ice, your map will probably still take about 3 planks and a box to complete, and frankly is just as terrible as it was before, but as soon as that ice comes into the picture you’re guaranteed an instant perm! Neat, isn’t it?
Let’s be honest here, guys. I can take a shit on the map editor and put more effort into making a map. In fact, this has been proven: you know the maps made by noobs, with lava and chocolate all over the place, as if a blind gorilla with no hands tried imitate an impressionist by fitting as many 1x1 pieces of random ground as possible and tiling decorations all over the place? Maps that look like this? Yeah, it took more effort to make that than to make this half-assed piece of garbage. There have been many maps that tried to achieve the ultimate build-a-thon by placing as little ground as possible and putting the cheese and hole far away from the spawn point. It was hardly an original concept then, and it isn’t much better now. Once again, the most difficult thing about this map is not getting a dimwit with half a banana for a brain as a partner who will fuck things up.
let’s start with co-op maps, because those hit close to my heart.
@212956 by Epifistu
This map is just completely uninspired. How much effort does it take to to build a plank to the cheese, put a little step so mice don’t die, come back down to the ground and build to the hole? For the love of god, the shaman doesn’t even need to build a step under the hole. Even as a single-sham map, and even in hardmode if the shaman isn’t a complete cretin, this map is hardly a challenge. The only thing that occasionally causes problems on this map is if both shams, apparently incapable of basic communication or scraping together an ounce of common sense between them, build at once and invoke the Glitch King. It’s insulting that a map whose only challenge comes from bad coding is made into a coop map and then permed.